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Skins football manager 2008
Skins football manager 2008








skins football manager 2008
  1. #Skins football manager 2008 how to
  2. #Skins football manager 2008 pdf
  3. #Skins football manager 2008 skin
  4. #Skins football manager 2008 Patch

So browse to where you installed the game (C:\Program Files\Sports Interactive\Football Manager 2008 by default), open the data folder and you should see 16 files with the. The first thing you need to do is to extract the files from the.

  • Graphics Software – whilst Photoshop is popular it is expensive, free alternatives if you don’t already have a graphics program, are (upgraded version of MSPaint), or The GIMP.
  • skins football manager 2008

    A Text Editor – Notepad is fine, however I’d recommend a program like Notepad++ or a web editor such as Kompozer – these have colour-coded code and line numbers that make it easier to edit the larger xml files.

    #Skins football manager 2008 skin

    (or whatever version of FM you are making a skin for).

    #Skins football manager 2008 Patch

  • A Copy of FM2008 with the latest patch installed.
  • skins football manager 2008

    #Skins football manager 2008 pdf

    You can also download this guide in MS Word Format or as a PDF file, for offline reading.īefore you start you will need a few things:

    #Skins football manager 2008 how to

    If you already know how to skin then sorry this isn’t for you. Technique = 20 + Mental + Attacking above or equal to 30įinding a good set pieces coach is always the most difficult :( That’s about it, I hope you find it helpful.This is just a basic skinning guide to help introduce new people to skinning, and will just cover some basic information to get you started. Technique = 19 + Mental + Attacking sum above or equal to33 or Technique = 18 + Mental + Attacking sum above or equal to 36 or Set Pieces : Technique = 17 + Mental + Attacking sum above or equal to 39 or Technical = 19 + Attacking above or equal to 14 or Technical = 20 + Attacking above or equal to 10 Shooting : Technical = 18 + Attacking above or equal to 18 or Technique = 20 + Mental above or equal to 10Īttacking : Attacking = 18 + Tactical above or equal to 18 orĪttacking = 19 + Tactical above or equal to 14 orĪttacking = 20 + Tactical above or equal to 10 or Technique = 19 + Mental above or equal to 14 or Goalkeeping : Coaching Goalkeepers above or equal to 18ĭefending : Defending = 18 + Tactical above or equal to 18 orĭefending = 19 + Tactical above or equal to 14 orĭefending = 20 + Tactical above or equal to10īall Control : Technique = 18 + Mental above or equal to or But the strategy is like this: I have one coach for each type of training. I can’t have maximum stars in all departments right now because the better coaches don’t want to work at a small club like Chester. It’s not possible to have all at maximum right now, but it’s okay. When I pick the coaches my aim is to have maximum stars under all training modules. But after miraculously winning promotion to League One they allowed me to have at most 9 coaches. There isn’t much you can do with only three coaches. In my first season with Chester staff didn’t make a lot of difference because the board only allowed me to have at most 3 coaches. After that you can import them in the game through the training menu. For those who don’t know, create a “schedules” folder in your “My Documents/Sports Interactive/Football Manager 2009” and copy the two files in the “schedules” folder. Here are the download links, courtesy of DarkStarr: He made two different schedule sets, one for the first theam and another for the youth team. I’ve been using his FM 2008 schedules and trust me, they were great. I think there’s no competition in this field, the best schedules are those made bu DarkStarr. I’m also going to tell you what my ideal coaches should look like. I promised you in my previous post that I’m going to reveal the training schedules that I’m using for my Chester team.










    Skins football manager 2008